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Development notes and updates

Published on 2026-06-03

Lock down your food supply early

New video walking through how to lock down your food supply early in HexTrategy before your economy stalls. Get this wrong and everything else falls apart.

Published on 2026-06-01

Devlog: how it all fits together

A devlog video walking through HexTrategy's AI behaviour, how resources and buildings connect, and what a full gameplay loop looks like from the ground up.

Published on 2026-05-27

Phase 2: a full graphics revamp

Phase 2 of HexTrategy starts with a full graphics revamp — every visual rebuilt from the ground up.

Published on 2026-05-25

Walls aren't optional

Enemy cities spawn raids that escalate over time. Exposed settlements get hit — build walls early or spend the rest of the game playing catch-up.

Published on 2026-05-24

The four resources that run everything

Food, Wood, Stone, and Gold drive every decision. Tightening the resource loop early is what keeps the rest of your expansion from stalling.

Published on 2026-05-23

Paths first, then buildings

Buildings in HexTrategy don't go just anywhere. Lay a path first, build around it, fortify before you push too far out.

Published on 2026-05-22

Your town hall and the first six hexes

Every game starts with your town hall and 6 hexes around it. That's your civilization. Expand from there, or the enemies will reach you first.

Published on 2026-05-14

The new beta is open to everyone

The new HexTrategy beta is live and open to everyone. Jump in, break things, tell me what you find.

Published on 2026-05-13

Better visuals

Pushed a visual update to HexTrategy: vignette effect, bumped contrast, and a new app icon. Small changes — sharper game.

Published on 2026-05-05

First beta of HexTrategy is out

First beta of HexTrategy is live on iOS. Hex strategy, 25+ buildings, merging armies, AI raids that escalate. Come break it.

Published on 2024-11-12

CASK multiplayer mode is in development

After the first development phase ended with CASK's launch on the Apple Store and Google Play, work began on its online multiplayer mode.